RS-1855Modded server
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases
Offline 208.52.153.33:28079 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
Coming wipes
- T− 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW12d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
Currently, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is offline; the last sighting was 7 hours ago. Over seven days it averaged 3, and the highest point was 9. Over the last 48 hours, the peak hour was 21:00 UTC, with an average of 8 players.
Where does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases sit in the rankings?
Ranked #1,855 on seven-day player hours, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is in the top 8% of all ranked servers.
Server tags and lists
Where does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Top modded Rust servers, Best Rust build servers, Rust creative and build servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The game's server browser reads the tags that №[4] D2S WarZone PvE 1000 Zombies Raidable Bases publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): No gathering required; build whatever you want in this sandbox; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The map on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is procedural, size 4,250, seed 1704574028, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
You will not find a gather rate in the name №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Groups use the default maximum of 8 players. build & creative is the game mode, sandbox construction, gathering disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.
Server info
What version is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases running?
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases uses Rust network protocol 2634 and build 167584 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The last 48 hours saw it average 30 server fps, never going under 28. The maximum entities it carried was 135,523, covering buildings, deployables and the rest. At its highest, it consumed 5,030 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the location of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
There is no region published by №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 208.52.153.33:28079.
What is the uptime of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The server №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is down at the moment, with its last appearance 7 hours ago. Going by its reported uptime, it restarted about 23 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What can you expect on wipe day on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The average busiest count over recent wipes is 10 players. The peak of the latest wipe came 26 hours after it began.
On what schedule does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases wipe?
The only wipe №[4] D2S WarZone PvE 1000 Zombies Raidable Bases sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 12 days ago. Its tags indicate wipes happen each month.
Joining the server
What is the process to join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
To connect manually, open the console with F1 and type client.connect 208.52.153.33:28079. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://d2s.tebex.io/.