RS-13823Modded server
cp-bench
Offline 208.88.69.27:28160 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is cp-bench?
cp-bench is offline at this moment; the last signal was 19 days 16 hours ago.
What is the ranking of cp-bench?
The last seven days of player hours place cp-bench at #13,823, in the top 61% of ranked servers.
Server tags and lists
Where does cp-bench show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count cp-bench among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on cp-bench?
gmrust (Game mode): Standard survival, as in Rust; mp16 (Max players): Player slots: 16; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags cp-bench publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which settings and rules apply on cp-bench?
The name cp-bench does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC off.
Server info
What Rust version is cp-bench on?
cp-bench uses Rust network protocol 2633 and build 163794 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the location of cp-bench?
No region is published by cp-bench. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 208.88.69.27:28160.
What is the uptime of cp-bench?
Currently offline is cp-bench, last seen 19 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe details
When does cp-bench wipe?
Not enough wipe data exists yet to identify the rhythm of cp-bench. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 8 hours ago.
Connection
What is the process to join cp-bench?
To connect manually, open the console with F1 and type client.connect 208.88.69.27:28160. Or click Launch Rust on this page to open Rust through Steam and connect directly.