RS-15899Modded server
r2020-test
Offline 208.88.69.27:38306 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is r2020-test?
Currently, r2020-test is offline; the last sighting was 5 days 5 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of r2020-test?
Ranked #15,899 on seven-day player hours, r2020-test is in the top 72% of all ranked servers.
Server tags and lists
Where does r2020-test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count r2020-test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on r2020-test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins are the tags r2020-test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which settings and rules apply on r2020-test?
You will not find a gather rate in the name r2020-test. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is r2020-test on?
r2020-test uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for r2020-test?
There is no region published by r2020-test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 208.88.69.27:38306.
What is the uptime of r2020-test?
Currently offline is r2020-test, last seen 5 days 5 hours ago. Across the last 4 full days, it was online for 0 of 96 hours, or 0%. It was first observed by Top Rust Servers on 9 October 2026.
Wipe details
When does r2020-test wipe?
Not enough wipe data exists yet to identify the rhythm of r2020-test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 5 hours ago.
How to join
What is the process to join r2020-test?
To connect, start Rust, hit F1, and enter client.connect 208.88.69.27:38306. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.