RS-15901Modded server
fwtest
Offline 208.88.69.27:38318 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on fwtest?
Currently, fwtest is offline; the last sighting was 3 days 16 hours ago. Over the past seven days, the average player count was 0.
Where does fwtest sit in the rankings?
Ranked #15,901 on seven-day player hours, fwtest is in the top 72% of all ranked servers.
Tags and filters
Where does fwtest show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include fwtest: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on fwtest?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags fwtest publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on fwtest?
A procedural map, created by the game, is in use on fwtest.
What does fwtest run for rules and settings?
No gather rate is given in the name fwtest. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC on.
About the server
What version is fwtest running?
Rust network protocol 2634 and build 167398 is what fwtest runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Where can fwtest be found?
No region is published by fwtest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 208.88.69.27:38318 is its address.
What is the uptime of fwtest?
The server fwtest is down at the moment, with its last appearance 3 days 16 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe cycle
When does fwtest wipe?
Not enough wipe data exists yet to identify the rhythm of fwtest. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 16 hours ago.
How to join
What are the steps to join fwtest?
To connect, start Rust, hit F1, and enter client.connect 208.88.69.27:38318. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.