RS-15913Modded server
r2020-test
Offline 208.88.69.27:38389 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is r2020-test?
r2020-test is offline at this moment; the last signal was 5 days 2 hours ago. The average over the last seven days comes to 0 players.
Where does r2020-test sit in the rankings?
On player hours across seven days, r2020-test is #15,913, inside the top 72% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry r2020-test?
These Top Rust Servers lists count r2020-test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on r2020-test?
Published by r2020-test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What settings and rules does r2020-test use?
No gather rate is given in the name r2020-test. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.
About the server
What version is r2020-test running?
r2020-test uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for r2020-test?
A region is not published by r2020-test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 208.88.69.27:38389.
Is r2020-test currently online?
Currently offline is r2020-test, last seen 5 days 2 hours ago. It spent 0 of the last 96 hours online across 4 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe schedule
How often does r2020-test wipe?
The record holds too few wipes to determine r2020-test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 2 hours ago.
Connection
What are the steps to join r2020-test?
Use the console: open Rust, press F1, and type client.connect 208.88.69.27:38389. Or simply click Launch Rust here; it opens the game through Steam and connects you.