RS-15913Modded server
r2020-test
Offline 208.88.69.27:38459 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on r2020-test?
Currently, r2020-test is offline; the last sighting was 5 days 2 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of r2020-test?
On player hours across seven days, r2020-test is #15,913, inside the top 72% of all ranked servers.
Tags, lists, and filters
Where does r2020-test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count r2020-test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on r2020-test?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins are the tags r2020-test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What does r2020-test run for rules and settings?
You will not find a gather rate in the name r2020-test. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is r2020-test on?
On Linux, r2020-test operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
Where can r2020-test be found?
No region is published by r2020-test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 208.88.69.27:38459.
How reliable is r2020-test?
r2020-test is offline now; the last time it was seen was 5 days 2 hours ago. Across the last 4 full days, it was online for 0 of 96 hours, or 0%. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe schedule
How often does r2020-test wipe?
Too few wipes are recorded for r2020-test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 2 hours ago.
Joining the server
What is the process to join r2020-test?
Use the console: open Rust, press F1, and type client.connect 208.88.69.27:38459. Or simply click Launch Rust here; it opens the game through Steam and connects you.