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Live Servers11,450 Players33,821 Populated3,015 Fresh wipes · 3h61 Scanevery 5 min

RS-7220Modded server

RustyJay | 3x | Mymini | Buildable Deep Sea

Online 209.147.107.30:28015 checked 11m ago

3x moddedcarbon
Connect
Players now
0/ 150
0% full
7-day average
0
peak 2
Rank
#7,220
top 32%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW12d ago 1 – running 0
Tue 22 Sep, 23:08 UTC21d ago 2 held half 8.8 days 1
Sat 19 Sep, 01:37 UTC25d ago 1 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on RustyJay | 3x | Mymini | Buildable Deep Sea?

On 150 slots, RustyJay | 3x | Mymini | Buildable Deep Sea has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. The busiest point in the last 48 hours was 11:00 UTC, when it averaged 0 players.

Where does RustyJay | 3x | Mymini | Buildable Deep Sea sit in the rankings?

The last seven days of player hours place RustyJay | 3x | Mymini | Buildable Deep Sea at #7,220, in the top 32% of ranked servers.

Server tags and lists

Where does RustyJay | 3x | Mymini | Buildable Deep Sea appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RustyJay | 3x | Mymini | Buildable Deep Sea: Best 3x Rust servers, Top modded Rust servers and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

How should you read the tags on RustyJay | 3x | Mymini | Buildable Deep Sea?

Published by RustyJay | 3x | Mymini | Buildable Deep Sea for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp150 (Max players): There are 150 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on RustyJay | 3x | Mymini | Buildable Deep Sea?

A procedural map of size 4,050 with seed 6452317, created by the game, is in use on RustyJay | 3x | Mymini | Buildable Deep Sea. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on RustyJay | 3x | Mymini | Buildable Deep Sea?

Gather rates on RustyJay | 3x | Mymini | Buildable Deep Sea are 3x, according to its own title. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC on.

Server info

What Rust version is RustyJay | 3x | Mymini | Buildable Deep Sea on?

On Windows, RustyJay | 3x | Mymini | Buildable Deep Sea operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

Is RustyJay | 3x | Mymini | Buildable Deep Sea lag-free?

Its average server fps over the last 48 hours was 143, with a low of 131. Its entity count reached 95,214, including buildings, deployables and all other objects. Its memory use reached 4,721 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for RustyJay | 3x | Mymini | Buildable Deep Sea?

No region is published by RustyJay | 3x | Mymini | Buildable Deep Sea. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 209.147.107.30:28015 is its address.

How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea?

RustyJay | 3x | Mymini | Buildable Deep Sea is online at the moment. Based on the uptime it reports, the last restart was roughly 12 days 10 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on RustyJay | 3x | Mymini | Buildable Deep Sea?

Across recent wipes, the busiest times averaged 1 players. 20 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of recent wipes.

How often does RustyJay | 3x | Mymini | Buildable Deep Sea wipe?

There is no way to predict the next wipe on RustyJay | 3x | Mymini | Buildable Deep Sea, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 12 hours ago.

How to join

What are the steps to join RustyJay | 3x | Mymini | Buildable Deep Sea?

To connect, start Rust, hit F1, and enter client.connect 209.147.107.30:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp150
Max players There are 150 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.