RS-13491Modded server
Chris Rust Server | ScalaCube
Online 209.192.185.201:2065 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:39 UTC4d ago | 1 | – | running | 0 |
| Fri 18 Sep, 12:32 UTC25d ago | 0 | – | 21.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Chris Rust Server | ScalaCube?
Chris Rust Server | ScalaCube is showing 0 players on 150 slots right now. Its seven-day average is 0 players, with a peak of 1.
What is the ranking of Chris Rust Server | ScalaCube?
The last seven days of player hours place Chris Rust Server | ScalaCube at #13,491, in the top 60% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Chris Rust Server | ScalaCube?
These Top Rust Servers lists count Chris Rust Server | ScalaCube among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Chris Rust Server | ScalaCube?
The game's server browser reads the tags that Chris Rust Server | ScalaCube publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Chris Rust Server | ScalaCube?
A procedural map of size 4,250 with seed 8471923, created by the game, is in use on Chris Rust Server | ScalaCube. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on Chris Rust Server | ScalaCube?
No gather rate is given in the name Chris Rust Server | ScalaCube. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Chris Rust Server | ScalaCube?
Chris Rust Server | ScalaCube uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on Chris Rust Server | ScalaCube?
Over the last two days, it ran at an average of 80 server fps, minimum 48. The maximum entities it carried was 107,624, covering buildings, deployables and the rest. Memory usage peaked at 4,957 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can Chris Rust Server | ScalaCube be found?
A region is not published by Chris Rust Server | ScalaCube. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 209.192.185.201:2065.
Is Chris Rust Server | ScalaCube currently online?
Right now, Chris Rust Server | ScalaCube is up and running. Going by its reported uptime, it restarted about 4 days ago. Across the last 7 full days, it was online for 103 of 168 hours, or 61%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Chris Rust Server | ScalaCube?
Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.
How often does Chris Rust Server | ScalaCube wipe?
The record holds too few wipes to determine Chris Rust Server | ScalaCube's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days 2 hours ago.
How to join
How can I connect to Chris Rust Server | ScalaCube?
To connect, start Rust, hit F1, and enter client.connect 209.192.185.201:2065. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.