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Live Servers11,500 Players36,804 Populated3,000 Fresh wipes · 3h93 Scanevery 5 min

RS-8287Modded server

Actual real True One Grid 1 Grid | 10/13

Online NA 209.205.225.2:28020 checked 8m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#8,287
top 37% · #1219 in NA
Last wipe
9h ago
no schedule published
Next wipe
T− 2d 14h
Fri 16 Oct, 17:56 UTC
Light curve

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0008:0017:0002:00Wiped Tue 13 Oct, 17:56 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
01020304004:0013:0022:0008:0017:0002:00Wiped Tue 13 Oct, 17:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

a steady gap

Next wipe Friday 16 October, 17:56 UTC, in 2d 14h. Every 3 days · medium confidence

usual gap3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak2players, last three wipes
crowd held40%else halves by day 2

Coming wipes

  1. T− 2d 14hFri 16 Oct, 17:56 UTC
  2. T− 5d 14hMon 19 Oct, 17:56 UTC
  3. T− 8d 14hThu 22 Oct, 17:57 UTC
  4. T− 11d 14hSun 25 Oct, 17:57 UTC
  5. T− 14d 14hWed 28 Oct, 17:57 UTC
  6. T− 17d 14hSat 31 Oct, 17:58 UTC
  7. T− 20d 14hTue 3 Nov, 17:58 UTC
  8. T− 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:56 UTC9h ago – – running 0
Sat 10 Oct, 17:55 UTC3d ago 3 halved by day 2 3 days 1
Wed 7 Oct, 17:56 UTC6d ago 1 halved by day 1 3 days 0
Sun 4 Oct, 17:55 UTC9d ago 1 held half 3 days 0
Thu 1 Oct, 18:05 UTC FW12d ago 2 held half 3 days 0
Mon 28 Sep, 17:55 UTC15d ago 3 halved by day 2 3 days 1
Fri 25 Sep, 17:55 UTC18d ago 1 held half 3 days 0
Tue 22 Sep, 17:55 UTC21d ago 1 held half 3 days 1
Sat 19 Sep, 05:26 UTC24d ago 9 halved by day 2 3.5 days 0
Fri 18 Sep, 11:33 UTC25d ago 9 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Actual real True One Grid 1 Grid | 10/13?

Actual real True One Grid 1 Grid | 10/13 is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 3. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 0 players.

Where does Actual real True One Grid 1 Grid | 10/13 sit in the rankings?

On seven-day player hours, Actual real True One Grid 1 Grid | 10/13 ranks #8,287 overall, in the top 37% of ranked servers and #1,219 across North America.

Tags, lists, and filters

Where does Actual real True One Grid 1 Grid | 10/13 appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Actual real True One Grid 1 Grid | 10/13: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on Actual real True One Grid 1 Grid | 10/13?

The game's server browser reads the tags that Actual real True One Grid 1 Grid | 10/13 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser puts it in North America; oxidation (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on Actual real True One Grid 1 Grid | 10/13?

A procedural map of size 1,000 with seed 63671480, created by the game, is in use on Actual real True One Grid 1 Grid | 10/13. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

Which settings and rules apply on Actual real True One Grid 1 Grid | 10/13?

The name Actual real True One Grid 1 Grid | 10/13 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What Rust version is Actual real True One Grid 1 Grid | 10/13 on?

Rust network protocol 2634 and build 167781 is what Actual real True One Grid 1 Grid | 10/13 runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the performance like on Actual real True One Grid 1 Grid | 10/13?

The last 48 hours saw it average 30 server fps, never going under 30. At its peak, it held 3,144 entities: everything from buildings to deployables and more. At its highest, it consumed 1,229 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can Actual real True One Grid 1 Grid | 10/13 be found?

With its NA tag, Actual real True One Grid 1 Grid | 10/13 lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 209.205.225.2:28020 is its address.

Is Actual real True One Grid 1 Grid | 10/13 currently online?

Right now, Actual real True One Grid 1 Grid | 10/13 is up and running. Going by its reported uptime, it restarted about 8 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Actual real True One Grid 1 Grid | 10/13?

The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 29 hours after it began. Half the peak was held until the next wipe in 40% of recent wipes. When the peak was not held, numbers fell below half by day 2.

How often does Actual real True One Grid 1 Grid | 10/13 wipe?

Recent wipes on Actual real True One Grid 1 Grid | 10/13 have been roughly 3 days apart. On Friday 16 October at 17:56 UTC, the next wipe is anticipated. Its world was last replaced 9 hours ago.

Connection

What is the process to join Actual real True One Grid 1 Grid | 10/13?

Use the console: open Rust, press F1, and type client.connect 209.205.225.2:28020. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

NA
North America The server browser puts it in North America.

Other

oxidation
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.