RS-16033Modded server
Local Staging Test
Offline 209.222.101.220:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Local Staging Test?
Local Staging Test is offline at this moment; the last signal was 14 days 13 hours ago.
What is the ranking of Local Staging Test?
The last seven days of player hours place Local Staging Test at #16,033, in the top 67% of ranked servers.
Tags and filters
Where does Local Staging Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Local Staging Test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Staging Test?
The game's server browser reads the tags that Local Staging Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166427 (Build): Running game build 166427; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Local Staging Test?
A procedural map, created by the game, is in use on Local Staging Test.
Which settings and rules apply on Local Staging Test?
The name Local Staging Test does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on Local Staging Test?
On Windows, Local Staging Test operates Rust network protocol 2634 and build 166427. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Local Staging Test?
There is no region published by Local Staging Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 209.222.101.220:28015.
How reliable is Local Staging Test?
The server Local Staging Test is down at the moment, with its last appearance 14 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe cycle
When does Local Staging Test wipe?
Too few wipes are recorded for Local Staging Test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 14 days 15 hours ago.
How to join
How can I connect to Local Staging Test?
Use the console: open Rust, press F1, and type client.connect 209.222.101.220:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.