RS-16757Modded server
Test Server
Offline 209.54.4.100:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 06:39 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test Server?
Test Server is offline at this moment; the last signal was 13 days 23 hours ago.
How is Test Server ranked?
Ranked #16,757 on seven-day player hours, Test Server is in the top 70% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Test Server?
These Top Rust Servers lists count Test Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Test Server?
Test Server uses a procedural map, which the game generates.
What settings and rules does Test Server use?
No gather rate is given in the name Test Server. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Test Server running?
On Windows, Test Server operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Test Server?
A region is not published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 209.54.4.100:28015.
Is Test Server currently online?
Currently offline is Test Server, last seen 13 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe details
What can you expect on wipe day on Test Server?
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.
How often does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 15 days 11 hours ago.
Connection
What are the steps to join Test Server?
To connect manually, open the console with F1 and type client.connect 209.54.4.100:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.