RS-···Modded server
Test Server
Offline 209.87.167.200:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test Server?
Currently, Test Server is offline; the last sighting was 30 days 14 hours ago.
Tags and filters
Where does Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Test Server?
The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Test Server?
Test Server uses a procedural map, which the game generates.
What does Test Server run for rules and settings?
You will not find a gather rate in the name Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is Test Server on?
On Windows, Test Server operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test Server be found?
No region is published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 209.87.167.200:28015.
Is Test Server currently online?
Currently offline is Test Server, last seen 30 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
How often does Test Server wipe?
Too few wipes are recorded for Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 15 hours ago.
Connection
How can I connect to Test Server?
Use the console: open Rust, press F1, and type client.connect 209.87.167.200:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.