Top Rust ServersObservatory · live
Live Servers11,497 Players37,522 Populated3,016 Fresh wipes · 3h93 Scanevery 5 min

RS-1969Modded server

KILLING ME RUST

Online 210.131.209.245:28015 checked 6m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
3
peak 8
Rank
#1,969
top 9%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0246804:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:39 UTC7d ago 8 – running 6
Fri 2 Oct, 11:08 UTC11d ago 9 held half 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on KILLING ME RUST?

On 50 slots, KILLING ME RUST has 0 players at this moment. Over seven days it averaged 3, and the highest point was 8. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 8 players.

How is KILLING ME RUST ranked?

The last seven days of player hours place KILLING ME RUST at #1,969, in the top 9% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry KILLING ME RUST?

On these Top Rust Servers lists you will find KILLING ME RUST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on KILLING ME RUST?

Published by KILLING ME RUST for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on KILLING ME RUST?

A procedural map of size 4,600 with seed 6673174, created by the game, is in use on KILLING ME RUST. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does KILLING ME RUST use?

No gather rate is given in the name KILLING ME RUST. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What version is KILLING ME RUST running?

KILLING ME RUST uses Rust network protocol 2634 and build 166652 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does KILLING ME RUST perform?

Its average server fps over the last 48 hours was 91, with a low of 18. At its peak, it held 131,042 entities: everything from buildings to deployables and more. Memory usage peaked at 4,227 MB. Players feel lag when fps drops and entities increase.

Where can KILLING ME RUST be found?

A region is not published by KILLING ME RUST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 210.131.209.245:28015.

What is the uptime of KILLING ME RUST?

The server KILLING ME RUST is currently online. Based on the uptime it reports, the last restart was roughly 3 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on KILLING ME RUST?

The average busiest count over recent wipes is 8 players. 45 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does KILLING ME RUST wipe?

The record holds too few wipes to determine KILLING ME RUST's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 7 days 8 hours ago.

How to join

How can I connect to KILLING ME RUST?

To connect, start Rust, hit F1, and enter client.connect 210.131.209.245:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.