RS-15623Modded server
Mercury Local Review
Offline 211.7.98.121:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Mercury Local Review?
Mercury Local Review is offline at this moment; the last signal was 6 days 20 hours ago. Its seven-day average is 0 players, with a peak of 1.
What is the ranking of Mercury Local Review?
On player hours across seven days, Mercury Local Review is #15,623, inside the top 70% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Mercury Local Review?
These Top Rust Servers lists include Mercury Local Review: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Mercury Local Review?
The game's server browser reads the tags that Mercury Local Review publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Running game build 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Mercury Local Review?
Mercury Local Review uses a procedural map, which the game generates.
What does Mercury Local Review run for rules and settings?
No gather rate is given in the name Mercury Local Review. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is Mercury Local Review on?
On Windows, Mercury Local Review operates Rust network protocol 2634 and build 167058. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Mercury Local Review?
A region is not published by Mercury Local Review. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 211.7.98.121:28115.
What is the uptime of Mercury Local Review?
Mercury Local Review is offline now; the last time it was seen was 6 days 20 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe schedule
How often does Mercury Local Review wipe?
Too few wipes are recorded for Mercury Local Review to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 21 hours ago.
How to join
What are the steps to join Mercury Local Review?
To connect, start Rust, hit F1, and enter client.connect 211.7.98.121:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.