RS-15481Modded server
MonkeyCode Test Server
Offline 212.107.28.50:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on MonkeyCode Test Server?
MonkeyCode Test Server is offline at this moment; the last signal was 24 days 5 hours ago.
How is MonkeyCode Test Server ranked?
The last seven days of player hours place MonkeyCode Test Server at #15,481, in the top – of ranked servers.
Server tags and lists
Where does MonkeyCode Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find MonkeyCode Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on MonkeyCode Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags MonkeyCode Test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on MonkeyCode Test Server?
MonkeyCode Test Server uses a procedural map, which the game generates.
What settings and rules does MonkeyCode Test Server use?
No gather rate is given in the name MonkeyCode Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on MonkeyCode Test Server?
On Linux, MonkeyCode Test Server operates Rust network protocol 2633 and build 162929. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can MonkeyCode Test Server be found?
There is no region published by MonkeyCode Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 212.107.28.50:28015.
Is MonkeyCode Test Server currently online?
Currently offline is MonkeyCode Test Server, last seen 24 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe schedule
On what schedule does MonkeyCode Test Server wipe?
The record holds too few wipes to determine MonkeyCode Test Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 13 hours ago.
Connection
What is the process to join MonkeyCode Test Server?
To connect manually, open the console with F1 and type client.connect 212.107.28.50:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.