RS-15049Modded server
MonkeyCode Test Server
Offline 212.107.29.75:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on MonkeyCode Test Server?
MonkeyCode Test Server is offline at this moment; the last signal was 30 days 7 hours ago.
What is the ranking of MonkeyCode Test Server?
Ranked #15,049 on seven-day player hours, MonkeyCode Test Server is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry MonkeyCode Test Server?
These Top Rust Servers lists count MonkeyCode Test Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on MonkeyCode Test Server?
Published by MonkeyCode Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on MonkeyCode Test Server?
MonkeyCode Test Server uses a procedural map, which the game generates.
What settings and rules does MonkeyCode Test Server use?
The name MonkeyCode Test Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is MonkeyCode Test Server on?
On Linux, MonkeyCode Test Server operates Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
What is the server location for MonkeyCode Test Server?
There is no region published by MonkeyCode Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 212.107.29.75:28015.
Is MonkeyCode Test Server currently online?
MonkeyCode Test Server is offline now; the last time it was seen was 30 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
When does MonkeyCode Test Server wipe?
Too few wipes are recorded for MonkeyCode Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 17 hours ago.
How to join
How can I connect to MonkeyCode Test Server?
To connect manually, open the console with F1 and type client.connect 212.107.29.75:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.