Top Rust ServersObservatory · live
Live Servers11,724 Players84,984 Populated4,161 Fresh wipes · 3h173 Scanevery 5 min

RS-15781Modded server

Local Rust Dev

Offline 212.142.65.126:28015 checked 9d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,781
top 70%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:24 UTC9d ago 1 – running 0
Sat 3 Oct, 17:01 UTC11d ago 1 – 1.1 days 0
Fri 2 Oct, 19:26 UTC11d ago 1 – 0.9 days 0
Sun 27 Sep, 13:10 UTC17d ago 0 – 5.3 days 0
Fri 25 Sep, 20:09 UTC18d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Local Rust Dev?

Currently, Local Rust Dev is offline; the last sighting was 9 days 21 hours ago.

How is Local Rust Dev ranked?

Ranked #15,781 on seven-day player hours, Local Rust Dev is in the top 70% of all ranked servers.

Tags and filters

Where does Local Rust Dev appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Local Rust Dev: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local Rust Dev?

Published by Local Rust Dev for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Running game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on Local Rust Dev?

Local Rust Dev uses a procedural map, which the game generates.

What settings and rules does Local Rust Dev use?

No gather rate is given in the name Local Rust Dev. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.

About the server

What version is Local Rust Dev running?

Local Rust Dev uses Rust network protocol 2634 and build 166586 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Local Rust Dev?

There is no region published by Local Rust Dev. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 212.142.65.126:28015.

How reliable is Local Rust Dev?

Local Rust Dev is offline now; the last time it was seen was 9 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 19 September 2026.

Wipe cycle

What can you expect on wipe day on Local Rust Dev?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.

How often does Local Rust Dev wipe?

No next wipe can be predicted for Local Rust Dev, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 23 hours ago.

Connection

What are the steps to join Local Rust Dev?

To connect, start Rust, hit F1, and enter client.connect 212.142.65.126:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166586
Build Running game build 166586.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.