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Live Servers11,526 Players51,126 Populated3,539 Fresh wipes · 3h105 Scanevery 5 min

RS-2281Modded server

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 8m ago

1x monthly wipes vanillamoddedoxide
Connect
Players now
2/ 300
1% full
7-day average
2
peak 8
Rank
#2,281
top 10% · #853 in EU
Last wipe
8d ago
monthly schedule
Next wipe
T− 22d 7h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0246812:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak11players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:01 UTC8d ago 9 – running 1
Fri 2 Oct, 11:29 UTC11d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla) is showing 2 players on 300 slots right now. Its seven-day average is 2 players, with a peak of 8. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 7 players.

What is the ranking of Magic World #1 - Long (Classic x1 | Vanilla)?

In Europe, Magic World #1 - Long (Classic x1 | Vanilla) is #853 on seven-day player hours, with #2,281 overall and a top 10% position among ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Magic World #1 - Long (Classic x1 | Vanilla)?

These Top Rust Servers lists include Magic World #1 - Long (Classic x1 | Vanilla): Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.

What is the meaning of the tags on Magic World #1 - Long (Classic x1 | Vanilla)?

gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): It has 300 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Running game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A non-standard tag, added by the owner or a plugin are the tags Magic World #1 - Long (Classic x1 | Vanilla) publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla) runs a procedural map of size 4,500 with seed 1615018777, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Magic World #1 - Long (Classic x1 | Vanilla)?

Gather rates on Magic World #1 - Long (Classic x1 | Vanilla) are 1x, according to its own title. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.

About the server

What Rust version is Magic World #1 - Long (Classic x1 | Vanilla) on?

On Windows, Magic World #1 - Long (Classic x1 | Vanilla) operates Rust network protocol 2634 and build 166586. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Magic World #1 - Long (Classic x1 | Vanilla) perform?

The last 48 hours saw it average 39 server fps, never going under 18. Its entity count reached 224,563, including buildings, deployables and all other objects. Its memory use reached 5,378 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla) uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 212.22.93.15:28024 is its address.

Is Magic World #1 - Long (Classic x1 | Vanilla) currently online?

Magic World #1 - Long (Classic x1 | Vanilla) is online at the moment. The uptime it gives suggests a restart around 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on Magic World #1 - Long (Classic x1 | Vanilla)?

Recent wipes saw an average peak of 11 players at their busiest. The peak of the latest wipe came 12 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

How often does Magic World #1 - Long (Classic x1 | Vanilla) wipe?

The only wipe Magic World #1 - Long (Classic x1 | Vanilla) sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 8 days 4 hours ago. Monthly wipes are declared in its tags.

Connection

What are the steps to join Magic World #1 - Long (Classic x1 | Vanilla)?

To connect, start Rust, hit F1, and enter client.connect 212.22.93.15:28024. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://magic-world.gamestores.app.

Spectrum

Server tags

What each one means.

Published as mp300,ptrak,jp0,$r?,v2634,^m,^v,EU,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp300
Max players It has 300 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166586
Build Running game build 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.