Top Rust ServersObservatory · live
Live Servers11,455 Players36,923 Populated2,981 Fresh wipes · 3h85 Scanevery 5 min

RS-5451Modded server

WIN TEST SERVER

Online 212.220.216.79:11111 checked 9m ago

moddedoxide
Connect
Players now
0/ 3
0% full
7-day average
0
peak 1
Rank
#5,451
top 25%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:22 UTC9d ago 1 – running 1
Wed 30 Sep, 04:12 UTC14d ago 1 held half 5.1 days 0
Tue 29 Sep, 15:24 UTC15d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is WIN TEST SERVER?

WIN TEST SERVER is showing 0 players on 3 slots right now. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 06:00 UTC, when it averaged 1 players.

How is WIN TEST SERVER ranked?

On player hours across seven days, WIN TEST SERVER is #5,451, inside the top 25% of all ranked servers.

Server tags and lists

Where does WIN TEST SERVER appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count WIN TEST SERVER among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on WIN TEST SERVER?

Published by WIN TEST SERVER for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp3 (Max players): There are 3 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on WIN TEST SERVER?

WIN TEST SERVER runs a procedural map of size 4,300 with seed 17079025, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as ВАЙП БЫЛ 9д НАЗАД.

Which settings and rules apply on WIN TEST SERVER?

You will not find a gather rate in the name WIN TEST SERVER. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server details

What Rust version is WIN TEST SERVER on?

Rust network protocol 2634 and build 167781 is what WIN TEST SERVER runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

How well does WIN TEST SERVER perform?

Its average server fps over the last 48 hours was 98, with a low of 52. Its entity count reached 131,064, including buildings, deployables and all other objects. Memory usage peaked at 4,101 MB. Players feel lag when fps drops and entities increase.

Where can WIN TEST SERVER be found?

No region is published by WIN TEST SERVER. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 212.220.216.79:11111.

What is the uptime of WIN TEST SERVER?

WIN TEST SERVER is online at the moment. Based on the uptime it reports, the last restart was roughly 15 hours ago. It spent 99 of the last 168 hours online across 7 days, giving 59% uptime. Its first appearance in Top Rust Servers was on 14 September 2026.

Wipe cycle

What happens on wipe day on WIN TEST SERVER?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 1 hours in. Half the peak was held until the next wipe in 100% of recent wipes.

On what schedule does WIN TEST SERVER wipe?

No next wipe can be predicted for WIN TEST SERVER, because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 19 hours ago.

Joining the server

What are the steps to join WIN TEST SERVER?

To connect, start Rust, hit F1, and enter client.connect 212.220.216.79:11111. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp3
Max players There are 3 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.