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Live Servers11,451 Players33,689 Populated3,044 Fresh wipes · 3h65 Scanevery 5 min

RS-1427Modded server

#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES

Online 212.220.216.79:20000 checked 10m ago

2x weekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
7-day average
6
peak 17
Rank
#1,427
top 6%
Last wipe
4d ago
weekly schedule
Next wipe
T− 2d 0h
Fri 16 Oct, 07:07 UTC
Light curve

Players

AveragePeak
02.557.51007:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 07:07 UTC, in 2d 0h. Every Friday at 07:07 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held67%else halves by day 4

Coming wipes

  1. T− 2d 0hFri 16 Oct, 07:07 UTC
  2. T− 9d 0hFri 23 Oct, 07:07 UTC
  3. T− 16d 0hFri 30 Oct, 07:07 UTC
  4. T− 22d 12hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 0hFri 6 Nov, 07:07 UTC
  6. T− 30d 0hFri 13 Nov, 07:07 UTC
  7. T− 37d 0hFri 20 Nov, 07:07 UTC
  8. T− 44d 0hFri 27 Nov, 07:07 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 32 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 07:07 UTC4d ago 17 – running 4
Fri 2 Oct, 07:02 UTC11d ago 17 held half 7 days 1
Fri 25 Sep, 07:08 UTC18d ago 14 held half 7 days 1
Fri 18 Sep, 07:19 UTC25d ago 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

On 50 slots, #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES has 0 players at this moment. Over seven days it averaged 6, and the highest point was 17. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 8 players.

Where does #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES sit in the rankings?

The last seven days of player hours place #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES at #1,427, in the top 6% of ranked servers.

Tags and filters

Where does #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES among their servers: Rust servers with 2x gather rate, Top modded Rust servers, Best Rust build servers, Top Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^w (Weekly): A weekly wipe; ^k (Build server): Build and test base designs; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

The map on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES is procedural, size 4,500, seed 70675445, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is ВАЙП БЫЛ 4д НАЗАД.

What does #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES run for rules and settings?

The name #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES includes a 2x gather rate. Up to 8 players per group, as the game defaults. build & creative is the game mode, sandbox construction, gathering disabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.

Server details

What version is #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES running?

On Linux, #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Is #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES lag-free?

The last 48 hours saw it average 53 server fps, never going under 44. Its entity count reached 156,625, including buildings, deployables and all other objects. Memory usage peaked at 4,802 MB. Players feel lag when fps drops and entities increase.

What is the location of #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

There is no region published by #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 212.220.216.79:20000.

How reliable is #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

The server #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES is currently online. Going by its reported uptime, it restarted about 3 hours ago. Across the last 7 full days, it was online for 166 of 168 hours, or 99%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

The average busiest count over recent wipes is 16 players. 32 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 67% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 4.

On what schedule does #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES wipe?

#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES follows a wipe rhythm of every Friday at 07:07 UTC. The upcoming wipe is set for Friday 16 October at 07:07 UTC. The present world has been live since 4 days 23 hours ago. Its tags carry a wipe schedule set to weekly.

Connection

What are the steps to join #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?

To connect manually, open the console with F1 and type client.connect 212.220.216.79:20000. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://win-rust.gamestores.app.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,^k,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^k
Build server Build and test base designs.
^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.