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Live Servers11,638 Players72,922 Populated3,853 Fresh wipes · 3h235 Scanevery 5 min

RS-14840Modded server

Pelican Test

Offline 212.247.125.89:27015 checked 1d ago

monthly wipes vanillamoddedcarbon
Connect
Players now
1/ 50
2% full
7-day average
0
peak 1
Rank
#14,840
top 67%
Last wipe
1d ago
monthly schedule
Next wipe
T− 21d 5h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 5h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Pelican Test?

Pelican Test is offline at this moment; the last signal was 37 hours ago. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 00:00 UTC, when it averaged 0 players.

How is Pelican Test ranked?

Ranked #14,840 on seven-day player hours, Pelican Test is in the top 67% of all ranked servers.

Server tags and lists

Where does Pelican Test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Pelican Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What is the meaning of the tags on Pelican Test?

The game's server browser reads the tags that Pelican Test publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on Pelican Test?

Pelican Test uses a procedural map, which the game generates.

Which settings and rules apply on Pelican Test?

The name Pelican Test does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.

About the server

What version is Pelican Test running?

Rust network protocol 2634 and build 167781 is what Pelican Test runs, on Linux. The protocol must match for you to join; Steam will update your game.

Where can Pelican Test be found?

There is no region published by Pelican Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 212.247.125.89:27015.

How reliable is Pelican Test?

Pelican Test is offline now; the last time it was seen was 37 hours ago. Its first appearance in Top Rust Servers was on 14 October 2026.

Wipe schedule

On what schedule does Pelican Test wipe?

From the force wipe, the next wipe for Pelican Test is projected. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 37 hours ago. Its tags indicate wipes happen each month.

Joining the server

What is the process to join Pelican Test?

To connect manually, open the console with F1 and type client.connect 212.247.125.89:27015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.