RS-12137Modded server
Server
Offline 212.3.139.213:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Server?
Server is offline at this moment; the last signal was 3 days 4 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is Server ranked?
The last seven days of player hours place Server at #12,137, in the top 55% of ranked servers.
Tags, lists, and filters
Where does Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Server?
A procedural map, created by the game, is in use on Server.
What settings and rules does Server use?
No gather rate is given in the name Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on Server?
On Windows, Server operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
What is the location of Server?
A region is not published by Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 212.3.139.213:28015 is its address.
What is the uptime of Server?
The server Server is down at the moment, with its last appearance 3 days 4 hours ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe schedule
On what schedule does Server wipe?
Not enough wipe data exists yet to identify the rhythm of Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 9 hours ago.
Connection
How can I connect to Server?
To connect manually, open the console with F1 and type client.connect 212.3.139.213:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.