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Live Servers11,604 Players56,946 Populated3,578 Fresh wipes · 3h136 Scanevery 5 min

RS-11823Modded server

Rust Paradise DEV Server

Offline 212.87.212.84:27002 checked 5h ago

moddedoxide
Connect
Players now
1/ 3
33% full
7-day average
0
peak 1
Rank
#11,823
top 53%
Last wipe
9d ago
no schedule published
Next wipe
T− 4d 16h
Mon 19 Oct, 15:03 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 15:03 UTC, in 4d 16h. Every Monday at 15:03 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. T− 4d 16hMon 19 Oct, 15:03 UTC
  2. T− 11d 16hMon 26 Oct, 15:03 UTC
  3. T− 18d 16hMon 2 Nov, 15:03 UTC
  4. T− 21d 20hThu 5 Nov, 19:00 UTCFW
  5. T− 25d 16hMon 9 Nov, 15:03 UTC
  6. T− 32d 16hMon 16 Nov, 15:03 UTC
  7. T− 39d 16hMon 23 Nov, 15:03 UTC

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:03 UTC9d ago 1 – running 0
Thu 1 Oct, 17:55 UTC FW13d ago 0 – 3.9 days 1
Mon 28 Sep, 15:39 UTC16d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Rust Paradise DEV Server?

Currently, Rust Paradise DEV Server is offline; the last sighting was 5 hours ago. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 16:00 UTC, when it averaged 1 players.

How is Rust Paradise DEV Server ranked?

The last seven days of player hours place Rust Paradise DEV Server at #11,823, in the top 53% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Rust Paradise DEV Server?

These Top Rust Servers lists count Rust Paradise DEV Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Paradise DEV Server?

Published by Rust Paradise DEV Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp3 (Max players): It has 3 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Running game build 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on Rust Paradise DEV Server?

A procedural map of size 4,250 with seed 1636364137, created by the game, is in use on Rust Paradise DEV Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Rust Paradise DEV Server?

No gather rate is given in the name Rust Paradise DEV Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What version is Rust Paradise DEV Server running?

Rust network protocol 2634 and build 167231 is what Rust Paradise DEV Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the location of Rust Paradise DEV Server?

A region is not published by Rust Paradise DEV Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 212.87.212.84:27002 is its address.

What is the uptime of Rust Paradise DEV Server?

The server Rust Paradise DEV Server is down at the moment, with its last appearance 5 hours ago. Across the last 7 full days, it was online for 5 of 168 hours, or 3%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on Rust Paradise DEV Server?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 1 hours after it began.

On what schedule does Rust Paradise DEV Server wipe?

Rust Paradise DEV Server follows a wipe rhythm of every Monday at 15:03 UTC. On Monday 19 October at 15:03 UTC, the next wipe is anticipated. Its world was last replaced 9 days 7 hours ago.

Connection

How can I connect to Rust Paradise DEV Server?

To connect, start Rust, hit F1, and enter client.connect 212.87.212.84:27002. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp3
Max players It has 3 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167231
Build Running game build 167231.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.