RS-13259Modded server
Carbon Test
Offline 213.1.214.98:28215 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Carbon Test?
Currently, Carbon Test is offline; the last sighting was 25 days 6 hours ago.
How is Carbon Test ranked?
The last seven days of player hours place Carbon Test at #13,259, in the top – of ranked servers.
Tags and filters
Where does Carbon Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Carbon Test among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Carbon Test?
The game's server browser reads the tags that Carbon Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Carbon Test?
A procedural map, created by the game, is in use on Carbon Test.
What does Carbon Test run for rules and settings?
No gather rate is given in the name Carbon Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. The server runs with VAC on.
Server details
What Rust version is Carbon Test on?
Rust network protocol 2633 and build 164530 is what Carbon Test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Carbon Test be found?
There is no region published by Carbon Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 213.1.214.98:28215.
What is the uptime of Carbon Test?
Carbon Test is offline now; the last time it was seen was 25 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 19 September 2026.
Wipe details
When does Carbon Test wipe?
Not enough wipe data exists yet to identify the rhythm of Carbon Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 22 hours ago.
Joining the server
What is the process to join Carbon Test?
To connect manually, open the console with F1 and type client.connect 213.1.214.98:28215. Or click Launch Rust on this page to open Rust through Steam and connect directly.