Top Rust ServersObservatory · live
Live Servers11,481 Players43,348 Populated3,322 Fresh wipes · 3h94 Scanevery 5 min

RS-5816Modded server

My Local Server

Offline 213.119.173.211:28015 checked 2h ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#5,816
top 26%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75110:0016:0011:0014:0018:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:13 UTC5d ago 1 – running 1
Thu 1 Oct, 16:15 UTC12d ago 1 held half 7.2 days 1
Mon 28 Sep, 12:22 UTC15d ago 1 held half 3.2 days 1
Wed 23 Sep, 09:09 UTC21d ago 1 held half 5.1 days 1
Sun 20 Sep, 15:18 UTC23d ago 1 held half 2.7 days 1
Wed 16 Sep, 14:47 UTC27d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is My Local Server?

Currently, My Local Server is offline; the last sighting was 2 hours ago. A seven-day average of 0 players was reached, peaking at 1. At 15:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of My Local Server?

Ranked #5,816 on seven-day player hours, My Local Server is in the top 26% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry My Local Server?

These Top Rust Servers lists count My Local Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on My Local Server?

Published by My Local Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on My Local Server?

My Local Server uses a procedural map, which the game generates.

Which settings and rules apply on My Local Server?

You will not find a gather rate in the name My Local Server. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What version is My Local Server running?

On Windows, My Local Server operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of My Local Server?

A region is not published by My Local Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 213.119.173.211:28015 is its address.

How reliable is My Local Server?

Currently offline is My Local Server, last seen 2 hours ago. Across the last 7 full days, it was online for 81 of 168 hours, or 48%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What happens on wipe day on My Local Server?

Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does My Local Server wipe?

Wipes on My Local Server follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 12 hours ago.

Joining the server

What are the steps to join My Local Server?

To connect, start Rust, hit F1, and enter client.connect 213.119.173.211:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.