RS-15478Modded server
Testserver
Offline 213.136.87.44:29015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Testserver?
Testserver is offline at this moment; the last signal was 26 days 13 hours ago.
What is the ranking of Testserver?
On player hours across seven days, Testserver is #15,478, inside the top 70% of all ranked servers.
Server tags and lists
Where does Testserver show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Testserver: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Testserver?
The game's server browser reads the tags that Testserver publishes: gmvanilla (Game mode): This is vanilla survival; mp51 (Max players): There are 51 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^q (Premium): Access is limited to those with Rust premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Testserver?
A procedural map of size 3,500 with seed 2147483647, created by the game, is in use on Testserver. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Testserver run for rules and settings?
The name Testserver does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. Access is limited to those with Rust premium status. The server runs with VAC on.
Server info
What Rust version is Testserver on?
Rust network protocol 2633 and build 164530 is what Testserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Testserver be found?
There is no region published by Testserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 213.136.87.44:29015 is its address.
What is the uptime of Testserver?
Currently offline is Testserver, last seen 26 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
How often does Testserver wipe?
An estimate of Testserver's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 39 days 9 hours ago. Its tags indicate wipes happen each month.
Connection
How can I connect to Testserver?
Use the console: open Rust, press F1, and type client.connect 213.136.87.44:29015. Or simply click Launch Rust here; it opens the game through Steam and connects you. Access is limited to those with Rust premium status.
