RS-15929Modded server
ServerRustTest
Offline 213.189.205.86:10002 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerRustTest?
ServerRustTest is offline at this moment; the last signal was 6 days 13 hours ago. The average over the last seven days comes to 0 players.
Where does ServerRustTest sit in the rankings?
Ranked #15,929 on seven-day player hours, ServerRustTest is in the top 72% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry ServerRustTest?
These Top Rust Servers lists include ServerRustTest: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on ServerRustTest?
Published by ServerRustTest for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Running game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on ServerRustTest?
A procedural map of size 4,000 with seed 1234, created by the game, is in use on ServerRustTest. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does ServerRustTest use?
No gather rate is given in the name ServerRustTest. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on ServerRustTest?
ServerRustTest uses Rust network protocol 2634 and build 167231 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerRustTest be found?
There is no region published by ServerRustTest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 213.189.205.86:10002.
Is ServerRustTest currently online?
ServerRustTest is offline now; the last time it was seen was 6 days 13 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. The first time Top Rust Servers saw it was on 8 October 2026.
Wipe cycle
When does ServerRustTest wipe?
The record holds too few wipes to determine ServerRustTest's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 13 hours ago.
How to join
What are the steps to join ServerRustTest?
To connect manually, open the console with F1 and type client.connect 213.189.205.86:10002. Or click Launch Rust on this page to open Rust through Steam and connect directly.
