RS-16608Modded server
Local Staging Test
Offline 213.193.252.202:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Local Staging Test?
Local Staging Test is offline at this moment; the last signal was 13 days 2 hours ago.
How is Local Staging Test ranked?
Ranked #16,608 on seven-day player hours, Local Staging Test is in the top 70% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Local Staging Test?
These Top Rust Servers lists count Local Staging Test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Local Staging Test?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166427 (Build): Game build: 166427; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Local Staging Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Local Staging Test?
A procedural map, created by the game, is in use on Local Staging Test.
What settings and rules does Local Staging Test use?
No gather rate is given in the name Local Staging Test. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Local Staging Test running?
On Windows, Local Staging Test operates Rust network protocol 2634 and build 166427. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Local Staging Test be found?
No region is published by Local Staging Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 213.193.252.202:28015.
How reliable is Local Staging Test?
Local Staging Test is offline now; the last time it was seen was 13 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe schedule
When does Local Staging Test wipe?
Too few wipes are recorded for Local Staging Test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 14 hours ago.
How to join
How can I connect to Local Staging Test?
To connect, start Rust, hit F1, and enter client.connect 213.193.252.202:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.