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Live Servers11,724 Players84,879 Populated4,166 Fresh wipes · 3h172 Scanevery 5 min

RS-4409Modded server

4Netplayers-5400HalleinGoesRust

Online 213.202.203.53:28015 checked 13m ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
1
peak 4
Rank
#4,409
top 20%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123419:0013:0019:0002:0008:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304019:0013:0019:0002:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:29 UTC7d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on 4Netplayers-5400HalleinGoesRust?

4Netplayers-5400HalleinGoesRust is showing 1 players on 10 slots right now. A seven-day average of 1 players was reached, peaking at 4. The busiest point in the last 48 hours was 16:00 UTC, when it averaged 4 players.

How is 4Netplayers-5400HalleinGoesRust ranked?

Ranked #4,409 on seven-day player hours, 4Netplayers-5400HalleinGoesRust is in the top 20% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry 4Netplayers-5400HalleinGoesRust?

These Top Rust Servers lists include 4Netplayers-5400HalleinGoesRust: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers-5400HalleinGoesRust?

The game's server browser reads the tags that 4Netplayers-5400HalleinGoesRust publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on 4Netplayers-5400HalleinGoesRust?

A procedural map of size 4,500 with seed 1234567890, created by the game, is in use on 4Netplayers-5400HalleinGoesRust. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on 4Netplayers-5400HalleinGoesRust?

You will not find a gather rate in the name 4Netplayers-5400HalleinGoesRust. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

Server info

What Rust version is 4Netplayers-5400HalleinGoesRust on?

On Linux, 4Netplayers-5400HalleinGoesRust operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Is 4Netplayers-5400HalleinGoesRust lag-free?

The last 48 hours saw it average 30 server fps, never going under 27. The maximum entities it carried was 225,847, covering buildings, deployables and the rest. Its memory use reached 4,865 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for 4Netplayers-5400HalleinGoesRust?

A region is not published by 4Netplayers-5400HalleinGoesRust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 213.202.203.53:28015 is its address.

How reliable is 4Netplayers-5400HalleinGoesRust?

Right now, 4Netplayers-5400HalleinGoesRust is up and running. Going by its reported uptime, it restarted about 1 hours ago. Across the last 7 full days, it was online for 71 of 168 hours, or 42%. The first time Top Rust Servers saw it was on 6 October 2026.

Wipe details

What can you expect on wipe day on 4Netplayers-5400HalleinGoesRust?

The average busiest count over recent wipes is 3 players. The latest wipe saw its highest player count 25 hours in.

How often does 4Netplayers-5400HalleinGoesRust wipe?

The record holds too few wipes to determine 4Netplayers-5400HalleinGoesRust's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 1 hours ago.

Joining the server

What are the steps to join 4Netplayers-5400HalleinGoesRust?

To connect manually, open the console with F1 and type client.connect 213.202.203.53:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.