RS-15490Modded server
4Netplayers Rust Server probe 1
Offline 213.202.205.22:30700 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is 4Netplayers Rust Server probe 1?
Currently, 4Netplayers Rust Server probe 1 is offline; the last sighting was 28 days 1 hours ago.
Where does 4Netplayers Rust Server probe 1 sit in the rankings?
On player hours across seven days, 4Netplayers Rust Server probe 1 is #15,490, inside the top 70% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry 4Netplayers Rust Server probe 1?
These Top Rust Servers lists include 4Netplayers Rust Server probe 1: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server probe 1?
The game's server browser reads the tags that 4Netplayers Rust Server probe 1 publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on 4Netplayers Rust Server probe 1?
A procedural map, created by the game, is in use on 4Netplayers Rust Server probe 1.
What does 4Netplayers Rust Server probe 1 run for rules and settings?
The name 4Netplayers Rust Server probe 1 does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is 4Netplayers Rust Server probe 1 on?
Rust network protocol 2633 and build 163794 is what 4Netplayers Rust Server probe 1 runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Where can 4Netplayers Rust Server probe 1 be found?
A region is not published by 4Netplayers Rust Server probe 1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 213.202.205.22:30700 is its address.
What is the uptime of 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 is offline now; the last time it was seen was 28 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
How often does 4Netplayers Rust Server probe 1 wipe?
The record holds too few wipes to determine 4Netplayers Rust Server probe 1's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 7 hours ago.
Connection
How can I connect to 4Netplayers Rust Server probe 1?
To connect, start Rust, hit F1, and enter client.connect 213.202.205.22:30700. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.