RS-15899Modded server
4Netplayers Rust Server
Offline 213.202.226.109:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on 4Netplayers Rust Server?
Currently, 4Netplayers Rust Server is offline; the last sighting was 30 hours ago. The average over the last seven days comes to 0 players.
Where does 4Netplayers Rust Server sit in the rankings?
On player hours across seven days, 4Netplayers Rust Server is #15,899, inside the top 72% of all ranked servers.
Tags and filters
Where does 4Netplayers Rust Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find 4Netplayers Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 4Netplayers Rust Server?
Published by 4Netplayers Rust Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 3,000 with seed 1234567890, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does 4Netplayers Rust Server use?
The name 4Netplayers Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is 4Netplayers Rust Server running?
Rust network protocol 2634 and build 167231 is what 4Netplayers Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on 4Netplayers Rust Server?
Its average server fps over the last 48 hours was 29, with a low of 28. The maximum entities it carried was 45,406, covering buildings, deployables and the rest. Its memory use reached 2,364 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 213.202.226.109:28015.
Is 4Netplayers Rust Server currently online?
The server 4Netplayers Rust Server is down at the moment, with its last appearance 30 hours ago. Going by its reported uptime, it restarted about 4 days 7 hours ago. Across the last 7 full days, it was online for 159 of 168 hours, or 95%. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe schedule
When does 4Netplayers Rust Server wipe?
The record holds too few wipes to determine 4Netplayers Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 2 hours ago.
How to join
How can I connect to 4Netplayers Rust Server?
To connect, start Rust, hit F1, and enter client.connect 213.202.226.109:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.