Top Rust ServersObservatory · live
Live Servers11,676 Players67,814 Populated3,886 Fresh wipes · 3h178 Scanevery 5 min

RS-15460Modded server

Server_216_DevBlog

Offline 213.5.195.22:28015 checked 22d ago

modded
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,460
top 67%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Server_216_DevBlog?

Currently, Server_216_DevBlog is offline; the last sighting was 22 days 4 hours ago.

How is Server_216_DevBlog ranked?

The last seven days of player hours place Server_216_DevBlog at #15,460, in the top 67% of ranked servers.

Tags, lists, and filters

Where does Server_216_DevBlog show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Server_216_DevBlog: Top modded Rust servers. These filters bring it up on the server list: Type: Modded.

What is the meaning of the tags on Server_216_DevBlog?

Published by Server_216_DevBlog for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; v2180 (Protocol): Protocol 2180 is required to join; your game must be on the same version; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This server is marked Modded, meaning plugins or settings alter the game; hdf93daba (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Server_216_DevBlog?

A procedural map, created by the game, is in use on Server_216_DevBlog.

Which settings and rules apply on Server_216_DevBlog?

The name Server_216_DevBlog does not state a gather rate. No group limit is published. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.

About the server

What version is Server_216_DevBlog running?

Server_216_DevBlog uses Rust network protocol 2180 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Server_216_DevBlog be found?

There is no region published by Server_216_DevBlog. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 213.5.195.22:28015 is its address.

Is Server_216_DevBlog currently online?

The server Server_216_DevBlog is down at the moment, with its last appearance 22 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 22 September 2026.

Wipe schedule

How often does Server_216_DevBlog wipe?

The record holds too few wipes to determine Server_216_DevBlog's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 22 days 4 hours ago.

Joining the server

How can I connect to Server_216_DevBlog?

To connect, start Rust, hit F1, and enter client.connect 213.5.195.22:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
v2180
Protocol Protocol 2180 is required to join; your game must be on the same version.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded This server is marked Modded, meaning plugins or settings alter the game.

Other

hdf93daba
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.