RS-15149Modded server
Private Server
Offline 216.126.34.222:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Private Server?
Currently, Private Server is offline; the last sighting was 31 days 6 hours ago.
What is the ranking of Private Server?
On player hours across seven days, Private Server is #15,149, inside the top – of all ranked servers.
Tags and filters
Where does Private Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Private Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Private Server?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Private Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Private Server?
A procedural map, created by the game, is in use on Private Server.
Which settings and rules apply on Private Server?
The name Private Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is Private Server running?
On Windows, Private Server operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Private Server?
There is no region published by Private Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 216.126.34.222:28015 is its address.
Is Private Server currently online?
Currently offline is Private Server, last seen 31 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
How often does Private Server wipe?
Too few wipes are recorded for Private Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 31 days 6 hours ago.
Connection
How can I connect to Private Server?
Use the console: open Rust, press F1, and type client.connect 216.126.34.222:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.