RS-16009Modded server
YD2011
Offline 216.131.117.168:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on YD2011?
YD2011 is offline at this moment; the last signal was 9 days 17 hours ago.
What is the ranking of YD2011?
Ranked #16,009 on seven-day player hours, YD2011 is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry YD2011?
On these Top Rust Servers lists you will find YD2011: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on YD2011?
Published by YD2011 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must be on protocol 2632; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on YD2011?
YD2011 uses a procedural map, which the game generates.
Which settings and rules apply on YD2011?
The name YD2011 does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is YD2011 on?
YD2011 uses Rust network protocol 2632 and build 160556 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of YD2011?
No region is published by YD2011. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 216.131.117.168:28015.
What is the uptime of YD2011?
The server YD2011 is down at the moment, with its last appearance 9 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe schedule
How often does YD2011 wipe?
The record holds too few wipes to determine YD2011's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 66 days 7 hours ago.
How to join
How can I connect to YD2011?
Use the console: open Rust, press F1, and type client.connect 216.131.117.168:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.