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Live Servers11,459 Players32,842 Populated2,868 Fresh wipes · 3h89 Scanevery 5 min

RS-15491Modded server

Bigboys 67

Offline 216.225.152.67:9170 checked 24d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
39d ago
monthly schedule
Next wipe
T− 21d 14h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Bigboys 67?

Currently, Bigboys 67 is offline; the last sighting was 24 days 9 hours ago.

How is Bigboys 67 ranked?

The last seven days of player hours place Bigboys 67 at #15,491, in the top 69% of ranked servers.

Tags and filters

Where does Bigboys 67 show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Bigboys 67: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Bigboys 67?

Published by Bigboys 67 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on Bigboys 67?

Bigboys 67 runs a procedural map of size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Bigboys 67 run for rules and settings?

The name Bigboys 67 does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.

Server info

What version is Bigboys 67 running?

Bigboys 67 uses Rust network protocol 2633 and build 163207 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Bigboys 67 be found?

A region is not published by Bigboys 67. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 216.225.152.67:9170.

How reliable is Bigboys 67?

The server Bigboys 67 is down at the moment, with its last appearance 24 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

How often does Bigboys 67 wipe?

An estimate of Bigboys 67's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 39 days 4 hours ago. The tags specify a monthly wipe schedule.

Joining the server

What are the steps to join Bigboys 67?

Use the console: open Rust, press F1, and type client.connect 216.225.152.67:9170. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players There are 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs163207
Build The game build is 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.