RS-15496Modded server
Local Input Inversion POC
Offline 217.178.133.64:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Input Inversion POC?
Currently, Local Input Inversion POC is offline; the last sighting was 22 days ago.
What is the ranking of Local Input Inversion POC?
On player hours across seven days, Local Input Inversion POC is #15,496, inside the top 67% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Local Input Inversion POC?
These Top Rust Servers lists count Local Input Inversion POC among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Input Inversion POC?
The game's server browser reads the tags that Local Input Inversion POC publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Local Input Inversion POC?
Local Input Inversion POC uses a procedural map, which the game generates.
What settings and rules does Local Input Inversion POC use?
You will not find a gather rate in the name Local Input Inversion POC. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Local Input Inversion POC?
Local Input Inversion POC uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Local Input Inversion POC?
A region is not published by Local Input Inversion POC. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 217.178.133.64:28015 is its address.
What is the uptime of Local Input Inversion POC?
Local Input Inversion POC is offline now; the last time it was seen was 22 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 22 September 2026.
Wipe cycle
How often does Local Input Inversion POC wipe?
Too few wipes are recorded for Local Input Inversion POC to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 22 days ago.
How to join
How can I connect to Local Input Inversion POC?
To connect manually, open the console with F1 and type client.connect 217.178.133.64:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.