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Live Servers11,570 Players56,265 Populated3,555 Fresh wipes · 3h179 Scanevery 5 min

RS-15867Modded server

Lost Vikings Test Server

Online 217.212.193.137:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,867
top 72%
Last wipe
65d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Lost Vikings Test Server?

Lost Vikings Test Server is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.

What is the ranking of Lost Vikings Test Server?

The last seven days of player hours place Lost Vikings Test Server at #15,867, in the top 72% of ranked servers.

Tags and filters

Where does Lost Vikings Test Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Lost Vikings Test Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Lost Vikings Test Server?

The game's server browser reads the tags that Lost Vikings Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must be on protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on Lost Vikings Test Server?

The map on Lost Vikings Test Server is procedural, size 4,250, seed 547515507, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on Lost Vikings Test Server?

No gather rate is given in the name Lost Vikings Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What Rust version is Lost Vikings Test Server on?

On Linux, Lost Vikings Test Server operates Rust network protocol 2632 and build 160556. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Lost Vikings Test Server?

Over the last two days, it ran at an average of 51 server fps, minimum 34. At its peak, it held 101,948 entities: everything from buildings to deployables and more. At its highest, it consumed 3,847 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can Lost Vikings Test Server be found?

A region is not published by Lost Vikings Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 217.212.193.137:28015.

How reliable is Lost Vikings Test Server?

The server Lost Vikings Test Server is currently online. Going by its reported uptime, it restarted about 5 days ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

When does Lost Vikings Test Server wipe?

Too few wipes are recorded for Lost Vikings Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 65 days ago.

Joining the server

What are the steps to join Lost Vikings Test Server?

To connect, start Rust, hit F1, and enter client.connect 217.212.193.137:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2632
Protocol To join, your game must be on protocol 2632.
cs160556
Build The game build is 160556.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.