RS-16699Modded server
MiniCore Dev
Offline 217.217.244.22:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is MiniCore Dev?
MiniCore Dev is offline at this moment; the last signal was 13 days 9 hours ago.
How is MiniCore Dev ranked?
On player hours across seven days, MiniCore Dev is #16,699, inside the top 70% of all ranked servers.
Tags and filters
Where does MiniCore Dev show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include MiniCore Dev: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on MiniCore Dev?
Published by MiniCore Dev for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on MiniCore Dev?
A procedural map, created by the game, is in use on MiniCore Dev.
What settings and rules does MiniCore Dev use?
You will not find a gather rate in the name MiniCore Dev. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on MiniCore Dev?
Rust network protocol 2633 and build 165217 is what MiniCore Dev runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can MiniCore Dev be found?
A region is not published by MiniCore Dev. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 217.217.244.22:28015 is its address.
How reliable is MiniCore Dev?
MiniCore Dev is offline now; the last time it was seen was 13 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 30 September 2026.
Wipe details
On what schedule does MiniCore Dev wipe?
Not enough wipe data exists yet to identify the rhythm of MiniCore Dev. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 14 hours ago.
Joining the server
What is the process to join MiniCore Dev?
To connect, start Rust, hit F1, and enter client.connect 217.217.244.22:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.