RS-15465Modded server
MedioTesting BoatBuilding
Offline 217.60.245.134:28110 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on MedioTesting BoatBuilding?
Currently, MedioTesting BoatBuilding is offline; the last sighting was 28 days 16 hours ago.
Where does MedioTesting BoatBuilding sit in the rankings?
Ranked #15,465 on seven-day player hours, MedioTesting BoatBuilding is in the top – of all ranked servers.
Tags and filters
Where does MedioTesting BoatBuilding show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find MedioTesting BoatBuilding: Top modded Rust servers and Best Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on MedioTesting BoatBuilding?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon are the tags MedioTesting BoatBuilding publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which settings and rules apply on MedioTesting BoatBuilding?
The name MedioTesting BoatBuilding does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.
Server details
What Rust version is MedioTesting BoatBuilding on?
MedioTesting BoatBuilding uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can MedioTesting BoatBuilding be found?
There is no region published by MedioTesting BoatBuilding. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 217.60.245.134:28110 is its address.
What is the uptime of MedioTesting BoatBuilding?
MedioTesting BoatBuilding is offline now; the last time it was seen was 28 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe schedule
On what schedule does MedioTesting BoatBuilding wipe?
Not enough wipe data exists yet to identify the rhythm of MedioTesting BoatBuilding. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 28 days 16 hours ago.
Joining the server
What are the steps to join MedioTesting BoatBuilding?
Use the console: open Rust, press F1, and type client.connect 217.60.245.134:28110. Or simply click Launch Rust here; it opens the game through Steam and connects you.