RS-15212Modded server
TEST SERVER 290
Online 217.60.245.177:20015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 02:57 UTC1d ago | – | – | running | 0 |
| Sun 18 Oct, 11:27 UTC2d ago | 0 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is TEST SERVER 290?
TEST SERVER 290 is showing 0 players on 100 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of TEST SERVER 290?
Ranked #15,212 on seven-day player hours, TEST SERVER 290 is in the top 70% of all ranked servers.
Server tags and lists
Where does TEST SERVER 290 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TEST SERVER 290: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.
How should you read the tags on TEST SERVER 290?
Published by TEST SERVER 290 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; v2570 (Protocol): This server runs protocol 2570; match it to connect; cs109268 (Build): Game build: 109268; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on TEST SERVER 290?
The map on TEST SERVER 290 is procedural, size 3,500, seed 1218474365, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on TEST SERVER 290?
The name TEST SERVER 290 does not state a gather rate. There is no published group limit. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is TEST SERVER 290 running?
Rust network protocol 2570 and build 109268 is what TEST SERVER 290 runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on TEST SERVER 290?
Over the last two days, it ran at an average of 142 server fps, minimum 59. At its peak, it held 57,593 entities: everything from buildings to deployables and more. At its highest, it consumed 2,733 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can TEST SERVER 290 be found?
A region is not published by TEST SERVER 290. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 217.60.245.177:20015 is its address.
How reliable is TEST SERVER 290?
TEST SERVER 290 is online at the moment. Going by its reported uptime, it restarted about 30 hours ago. Across the last 3 full days, it was online for 72 of 72 hours, or 100%. The first time Top Rust Servers saw it was on 17 October 2026.
Wipe cycle
What happens on wipe day on TEST SERVER 290?
Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does TEST SERVER 290 wipe?
Too few wipes are recorded for TEST SERVER 290 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 32 hours ago.
Connection
How can I connect to TEST SERVER 290?
Use the console: open Rust, press F1, and type client.connect 217.60.245.177:20015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://m.vk.com/hydra_host.