RS-15900Modded server
Rust Test
Online 217.77.1.118:25565 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:20 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rust Test?
Rust Test is showing 0 players on 100 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of Rust Test?
On player hours across seven days, Rust Test is #15,900, inside the top 72% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Rust Test?
These Top Rust Servers lists count Rust Test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Test?
The game's server browser reads the tags that Rust Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Rust Test?
Rust Test runs a procedural map of size 3,000 with seed 1321362921, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on Rust Test?
You will not find a gather rate in the name Rust Test. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC off.
Server details
What Rust version is Rust Test on?
On Linux, Rust Test operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
Is Rust Test lag-free?
The last 48 hours saw it average 51 server fps, never going under 15. The maximum entities it carried was 49,138, covering buildings, deployables and the rest. Its memory use reached 1,799 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can Rust Test be found?
No region is published by Rust Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 217.77.1.118:25565 is its address.
Is Rust Test currently online?
The server Rust Test is currently online. The uptime it gives suggests a restart around 18 hours ago. Across the last 7 full days, it was online for 158 of 168 hours, or 94%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What happens on wipe day on Rust Test?
Across recent wipes, the busiest times averaged 0 players. The peak of the latest wipe came 0 hours after it began.
On what schedule does Rust Test wipe?
The record holds too few wipes to determine Rust Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 19 hours ago.
Connection
What is the process to join Rust Test?
To connect manually, open the console with F1 and type client.connect 217.77.1.118:25565. Or click Launch Rust on this page to open Rust through Steam and connect directly.