RS-15962Modded server
MoonRust [261 Devblog]
Offline 217.87.231.46:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:37 UTC10d ago | 0 | – | running | 0 |
| Fri 2 Oct, 15:39 UTC11d ago | 0 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:07 UTC11d ago | 0 | – | 0.4 days | 0 |
| Thu 1 Oct, 06:34 UTC12d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on MoonRust [261 Devblog]?
MoonRust [261 Devblog] is offline at this moment; the last signal was 8 days 7 hours ago.
What is the ranking of MoonRust [261 Devblog]?
On player hours across seven days, MoonRust [261 Devblog] is #15,962, inside the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry MoonRust [261 Devblog]?
On these Top Rust Servers lists you will find MoonRust [261 Devblog]: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
What is the meaning of the tags on MoonRust [261 Devblog]?
The game's server browser reads the tags that MoonRust [261 Devblog] publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp25 (Max players): Player slots: 25; v2332 (Protocol): This server runs protocol 2332; match it to connect; ptrak (Networking): This uses RakNet, Rust's default network layer; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): It appears in Modded, as plugins or settings modify the game; h955eb6e7 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on MoonRust [261 Devblog]?
A procedural map, created by the game, is in use on MoonRust [261 Devblog].
What does MoonRust [261 Devblog] run for rules and settings?
No gather rate is given in the name MoonRust [261 Devblog]. There is no published group limit. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. VAC anti-cheat is active.
About the server
What version is MoonRust [261 Devblog] running?
On Windows, MoonRust [261 Devblog] operates Rust network protocol 2332. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for MoonRust [261 Devblog]?
No region is published by MoonRust [261 Devblog]. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 217.87.231.46:28015.
Is MoonRust [261 Devblog] currently online?
The server MoonRust [261 Devblog] is down at the moment, with its last appearance 8 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 30 September 2026.
Wipe details
What happens on wipe day on MoonRust [261 Devblog]?
Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does MoonRust [261 Devblog] wipe?
There is no way to predict the next wipe on MoonRust [261 Devblog], as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 10 hours ago.
Joining the server
What are the steps to join MoonRust [261 Devblog]?
To connect, start Rust, hit F1, and enter client.connect 217.87.231.46:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.