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Live Servers11,675 Players61,951 Populated3,737 Fresh wipes · 3h148 Scanevery 5 min

RS-15962Modded server

MoonRust [261 Devblog]

Offline 217.87.231.46:28015 checked 8d ago

modded
Connect
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC10d ago 0 – running 0
Fri 2 Oct, 15:39 UTC11d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC11d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC12d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on MoonRust [261 Devblog]?

MoonRust [261 Devblog] is offline at this moment; the last signal was 8 days 7 hours ago.

What is the ranking of MoonRust [261 Devblog]?

On player hours across seven days, MoonRust [261 Devblog] is #15,962, inside the top 71% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry MoonRust [261 Devblog]?

On these Top Rust Servers lists you will find MoonRust [261 Devblog]: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.

What is the meaning of the tags on MoonRust [261 Devblog]?

The game's server browser reads the tags that MoonRust [261 Devblog] publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp25 (Max players): Player slots: 25; v2332 (Protocol): This server runs protocol 2332; match it to connect; ptrak (Networking): This uses RakNet, Rust's default network layer; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): It appears in Modded, as plugins or settings modify the game; h955eb6e7 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on MoonRust [261 Devblog]?

A procedural map, created by the game, is in use on MoonRust [261 Devblog].

What does MoonRust [261 Devblog] run for rules and settings?

No gather rate is given in the name MoonRust [261 Devblog]. There is no published group limit. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. VAC anti-cheat is active.

About the server

What version is MoonRust [261 Devblog] running?

On Windows, MoonRust [261 Devblog] operates Rust network protocol 2332. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for MoonRust [261 Devblog]?

No region is published by MoonRust [261 Devblog]. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 217.87.231.46:28015.

Is MoonRust [261 Devblog] currently online?

The server MoonRust [261 Devblog] is down at the moment, with its last appearance 8 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 30 September 2026.

Wipe details

What happens on wipe day on MoonRust [261 Devblog]?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does MoonRust [261 Devblog] wipe?

There is no way to predict the next wipe on MoonRust [261 Devblog], as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 10 hours ago.

Joining the server

What are the steps to join MoonRust [261 Devblog]?

To connect, start Rust, hit F1, and enter client.connect 217.87.231.46:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp25
Max players Player slots: 25.
v2332
Protocol This server runs protocol 2332; match it to connect.
ptrak
Networking This uses RakNet, Rust's default network layer.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded It appears in Modded, as plugins or settings modify the game.

Other

h955eb6e7
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.