RS-15990Modded server
Homelab Rust
Offline 217.87.30.235:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Homelab Rust?
Homelab Rust is offline at this moment; the last signal was 10 days 4 hours ago.
What is the ranking of Homelab Rust?
Ranked #15,990 on seven-day player hours, Homelab Rust is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does Homelab Rust show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Homelab Rust: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Homelab Rust?
The game's server browser reads the tags that Homelab Rust publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Homelab Rust?
A procedural map, created by the game, is in use on Homelab Rust.
Which settings and rules apply on Homelab Rust?
The name Homelab Rust does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What version is Homelab Rust running?
Rust network protocol 2633 and build 165217 is what Homelab Rust runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Homelab Rust?
A region is not published by Homelab Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 217.87.30.235:28015 is its address.
What is the uptime of Homelab Rust?
Currently offline is Homelab Rust, last seen 10 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe details
When does Homelab Rust wipe?
Too few wipes are recorded for Homelab Rust to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 14 days 15 hours ago.
Connection
What is the process to join Homelab Rust?
To connect, start Rust, hit F1, and enter client.connect 217.87.30.235:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.