Top Rust ServersObservatory · live
Live Servers11,699 Players74,270 Populated3,977 Fresh wipes · 3h175 Scanevery 5 min

RS-4081Modded server

NServer TEST

Offline 219.104.142.82:28015 checked 3h ago

moddedoxide
Connect
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#4,081
top 18%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75107:0014:0021:0003:0010:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:06 UTC FW12d ago 1 – running 1
Wed 30 Sep, 11:40 UTC14d ago 1 – 1.4 days 1
Tue 29 Sep, 07:41 UTC15d ago 1 – 1.2 days 1
Sun 27 Sep, 13:44 UTC17d ago 1 – 1.7 days 1
Sat 26 Sep, 21:46 UTC17d ago 1 – 0.7 days 1
Fri 25 Sep, 08:28 UTC19d ago 1 – 1.6 days 1
Tue 22 Sep, 08:16 UTC22d ago 1 held half 3 days 1
Sat 19 Sep, 09:04 UTC25d ago 1 held half 3 days 0
Thu 17 Sep, 13:37 UTC27d ago 1 – 1.8 days 1
Sun 13 Sep, 13:28 UTC31d ago 1 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is NServer TEST?

NServer TEST is offline at this moment; the last signal was 3 hours ago. Its seven-day average is 1 players, with a peak of 1. At 08:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does NServer TEST sit in the rankings?

Ranked #4,081 on seven-day player hours, NServer TEST is in the top 18% of all ranked servers.

Tags, lists, and filters

Where does NServer TEST show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count NServer TEST among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on NServer TEST?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags NServer TEST publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on NServer TEST?

A procedural map, created by the game, is in use on NServer TEST.

What settings and rules does NServer TEST use?

No gather rate is given in the name NServer TEST. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is NServer TEST on?

Rust network protocol 2634 and build 167781 is what NServer TEST runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of NServer TEST?

No region is published by NServer TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 219.104.142.82:28015 is its address.

Is NServer TEST currently online?

The server NServer TEST is down at the moment, with its last appearance 3 hours ago. It spent 106 of the last 168 hours online across 7 days, giving 63% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on NServer TEST?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does NServer TEST wipe?

There is no way to predict the next wipe on NServer TEST, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 22 hours ago.

Connection

What is the process to join NServer TEST?

To connect manually, open the console with F1 and type client.connect 219.104.142.82:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.