RS-15958Modded server
rustark compile test
Offline 219.248.160.167:28525 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is rustark compile test?
Currently, rustark compile test is offline; the last sighting was 12 days 4 hours ago.
How is rustark compile test ranked?
On player hours across seven days, rustark compile test is #15,958, inside the top 70% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry rustark compile test?
These Top Rust Servers lists include rustark compile test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on rustark compile test?
Published by rustark compile test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on rustark compile test?
rustark compile test uses a procedural map, which the game generates.
What settings and rules does rustark compile test use?
The name rustark compile test does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The server runs with VAC on.
Server details
What Rust version is rustark compile test on?
rustark compile test uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can rustark compile test be found?
A region is not published by rustark compile test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 219.248.160.167:28525 is its address.
Is rustark compile test currently online?
rustark compile test is offline now; the last time it was seen was 12 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 3 October 2026.
Wipe details
How often does rustark compile test wipe?
The record holds too few wipes to determine rustark compile test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 4 hours ago.
How to join
What is the process to join rustark compile test?
To connect, start Rust, hit F1, and enter client.connect 219.248.160.167:28525. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.