Top Rust ServersObservatory · live
Live Servers11,455 Players37,909 Populated3,156 Fresh wipes · 3h77 Scanevery 5 min

RS-4896Modded server

MORU RustServer s1

Online 220.158.16.162:28015 checked 14m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#4,896
top 22%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UTC12d ago 2 – running 0
Thu 1 Oct, 22:48 UTC FW12d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on MORU RustServer s1?

On 50 slots, MORU RustServer s1 has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. The busiest point in the last 48 hours was 15:00 UTC, when it averaged 1 players.

Where does MORU RustServer s1 sit in the rankings?

The last seven days of player hours place MORU RustServer s1 at #4,896, in the top 22% of ranked servers.

Tags, lists, and filters

Where does MORU RustServer s1 show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find MORU RustServer s1: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on MORU RustServer s1?

Published by MORU RustServer s1 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on MORU RustServer s1?

A procedural map of size 4,500 with seed 19686, created by the game, is in use on MORU RustServer s1. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What does MORU RustServer s1 run for rules and settings?

No gather rate is given in the name MORU RustServer s1. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What is the Rust version on MORU RustServer s1?

Rust network protocol 2634 and build 166494 is what MORU RustServer s1 runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Is MORU RustServer s1 lag-free?

The last 48 hours saw it average 115 server fps, never going under 93. Its entity count reached 87,150, including buildings, deployables and all other objects. At its highest, it consumed 3,616 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of MORU RustServer s1?

A region is not published by MORU RustServer s1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 220.158.16.162:28015.

What is the uptime of MORU RustServer s1?

Right now, MORU RustServer s1 is up and running. The uptime it gives suggests a restart around 9 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on MORU RustServer s1?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 10 hours in.

On what schedule does MORU RustServer s1 wipe?

The record holds too few wipes to determine MORU RustServer s1's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 1 hours ago.

How to join

What are the steps to join MORU RustServer s1?

Use the console: open Rust, press F1, and type client.connect 220.158.16.162:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.