Top Rust ServersObservatory · live
Live Servers11,677 Players79,176 Populated4,052 Fresh wipes · 3h174 Scanevery 5 min

RS-15901PvE server

Bloody Mud

Offline 220.253.227.74:28015 checked 1d ago

pve
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,901
top 71%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123416:0020:0000:0003:0007:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 11:01 UTC20d ago 1 – running 0
Sat 19 Sep, 11:23 UTC25d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Bloody Mud?

Bloody Mud is offline at this moment; the last signal was 28 hours ago. The average over the last seven days comes to 0 players.

What is the ranking of Bloody Mud?

Ranked #15,901 on seven-day player hours, Bloody Mud is in the top 71% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Bloody Mud?

These Top Rust Servers lists include Bloody Mud: Best Rust community servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is the meaning of the tags on Bloody Mud?

The game's server browser reads the tags that Bloody Mud publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^p (PvE): Player versus environment: the danger comes from the world, not other players. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on Bloody Mud?

Bloody Mud uses a procedural map, which the game generates.

What does Bloody Mud run for rules and settings?

The name Bloody Mud does not state a gather rate. The group limit is the game's default of 8 players. You play pve, fighting between players is off. It appears under Community in the server browser and is a community server. The server runs with VAC off.

About the server

What version is Bloody Mud running?

On Linux, Bloody Mud operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

Where can Bloody Mud be found?

A region is not published by Bloody Mud. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 220.253.227.74:28015 is its address.

How reliable is Bloody Mud?

Bloody Mud is offline now; the last time it was seen was 28 hours ago. Across the last 7 full days, it was online for 156 of 168 hours, or 93%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on Bloody Mud?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

How often does Bloody Mud wipe?

The record holds too few wipes to determine Bloody Mud's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 20 days 4 hours ago.

How to join

How can I connect to Bloody Mud?

To connect manually, open the console with F1 and type client.connect 220.253.227.74:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.