RS-11292Modded server
TestServer
Online 221.228.176.105:10241 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, and #542 of the quad servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TestServer?
On 100 slots, TestServer has 1 players at this moment. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 06:00 UTC, with an average of 1 players.
What is the ranking of TestServer?
On player hours across seven days, TestServer is #11,292, inside the top 51% of all ranked servers. It is #542 among quad servers.
Tags and filters
Where does TestServer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include TestServer: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on TestServer?
Published by TestServer for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What does TestServer run for rules and settings?
No gather rate is given in the name TestServer. Up to 4 players are allowed per group (quad). survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is TestServer on?
Rust network protocol 2634 and build 167231 is what TestServer runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TestServer be found?
No region is published by TestServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 221.228.176.105:10241.
How reliable is TestServer?
Right now, TestServer is up and running. It was first observed by Top Rust Servers on 17 October 2026.
Wipe schedule
How often does TestServer wipe?
The record holds too few wipes to determine TestServer's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 3 hours ago.
How to join
What is the process to join TestServer?
Use the console: open Rust, press F1, and type client.connect 221.228.176.105:10241. Or simply click Launch Rust here; it opens the game through Steam and connects you.