RS-15261Modded server
RnC 2 | Experimental
Online EA 23.106.54.134:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 13:30 UTC, in 12d 19h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on RnC 2 | Experimental?
On 30 slots, RnC 2 | Experimental has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 15:00 UTC, when it averaged 0 players.
How is RnC 2 | Experimental ranked?
In Asia, RnC 2 | Experimental is #492 on seven-day player hours, with #15,261 overall and a top 69% position among ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RnC 2 | Experimental?
These Top Rust Servers lists include RnC 2 | Experimental: Top modded Rust servers, Top Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you read the tags on RnC 2 | Experimental?
Published by RnC 2 | Experimental for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): Player slots: 30; ts10 (Group limit): The team limit is 10; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^b (Biweekly): This server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on RnC 2 | Experimental?
A procedural map of size 3,500 with seed 6480561, created by the game, is in use on RnC 2 | Experimental. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on RnC 2 | Experimental?
No gather rate is given in the name RnC 2 | Experimental. A group holds at most 10 players. roleplay is the game mode, roleplay rules, jobs and towns. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on RnC 2 | Experimental?
Rust network protocol 2634 and build 167781 is what RnC 2 | Experimental runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on RnC 2 | Experimental?
Its average server fps over the last 48 hours was 88, with a low of 7. Its entity count reached 68,557, including buildings, deployables and all other objects. Memory usage peaked at 2,209 MB. What players experience as lag comes from low fps and a rising entity count.
What is the server location for RnC 2 | Experimental?
RnC 2 | Experimental uses its EA tag to list itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 23.106.54.134:28025 is its address.
What is the uptime of RnC 2 | Experimental?
The server RnC 2 | Experimental is currently online. The uptime it gives suggests a restart around 25 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe cycle
How often does RnC 2 | Experimental wipe?
The next wipe for RnC 2 | Experimental is estimated from biweekly: 14 days after its last wipe. The upcoming wipe is set for Tuesday 27 October at 13:30 UTC. The present world has been live since 28 hours ago. Its tags list a wipe schedule of every two weeks.
How to join
What is the process to join RnC 2 | Experimental?
Use the console: open Rust, press F1, and type client.connect 23.106.54.134:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/hTzDrZTVab.