RS-15519Modded server
Tyler's Sandbox
Online 23.109.125.115:23166 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Tyler's Sandbox?
On 6 slots, Tyler's Sandbox has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of Tyler's Sandbox?
On player hours across seven days, Tyler's Sandbox is #15,519, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does Tyler's Sandbox show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Tyler's Sandbox: Top modded Rust servers and Best Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Tyler's Sandbox?
Published by Tyler's Sandbox for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp6 (Max players): It has 6 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Tyler's Sandbox?
The map on Tyler's Sandbox is procedural, size 3,000, seed 1, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does Tyler's Sandbox run for rules and settings?
You will not find a gather rate in the name Tyler's Sandbox. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What is the Rust version on Tyler's Sandbox?
Tyler's Sandbox uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does Tyler's Sandbox perform?
Over the last two days, it ran at an average of 220 server fps, minimum 206. The maximum entities it carried was 47,143, covering buildings, deployables and the rest. Its memory use reached 2,636 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Tyler's Sandbox?
A region is not published by Tyler's Sandbox. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 23.109.125.115:23166.
What is the uptime of Tyler's Sandbox?
Tyler's Sandbox is online at the moment. Going by its reported uptime, it restarted about 3 hours ago. It was first observed by Top Rust Servers on 19 October 2026.
Wipe cycle
How often does Tyler's Sandbox wipe?
The record holds too few wipes to determine Tyler's Sandbox's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 4 hours ago.
How to join
How can I connect to Tyler's Sandbox?
Use the console: open Rust, press F1, and type client.connect 23.109.125.115:23166. Or simply click Launch Rust here; it opens the game through Steam and connects you.